The little guy directory
Find a character to start with.
Every mascot here is an editable starting point. Change the body, face, palette, name, or individual pixels until it feels like yours.
Start from scratchpush
robotTerminal-first deploy tool for indie devs
Ships it, says nothing, waits for the next command.
Open in studio →nib
roundCozy journaling app for mindfulness
Holds your page open and never peeks at the messy parts.
Open in studio →vault
widePostgres backup service for infra teams
Sits on your data like a stone hen, and never blinks.
Open in studio →orch
robotAI agent orchestration for enterprises
Keeps twelve agents in step and never drops a beat.
Open in studio →sprout
blobIndie studio making cozy farming games
Plants a thing, waits a season, tells you it went fine.
Open in studio →fern
fluffPlant care reminders for apartment gardeners
Nudges you about the fiddle-leaf fig, gently, twice.
Open in studio →ledge
tallBanking built for freelancers
Counts twice, says the number once.
Open in studio →doc
squatDocumentation platform for API-first companies
Reads the whole spec so you don't have to.
Open in studio →byte
fluffCoding school teaching kids to build games
Thinks your first bug is genuinely exciting.
Open in studio →roast
roundSpecialty coffee subscription, roasted weekly
Awake before you. Smug about it.
Open in studio →hatch
robotContainer security scanner for devops
Finds the one open port you forgot about.
Open in studio →riff
blobPractice guitar every day
Counts you in, never judges the timing.
Open in studio →tally
tallAnalytics for small e-commerce shops
Knows which Tuesday made the money.
Open in studio →helm
wideOpen source Kubernetes CLI, community run
Steers the cluster, blames nobody.
Open in studio →bell
fluffWedding planning that keeps families calm
Remembers your aunt's dietary requirements. All of them.
Open in studio →drizz
squatWeather API for developers, fast and boring
Returns the forecast. That is the entire personality.
Open in studio →Nothing here is quite right?
The studio lets you build one part by part and redraw individual pixels.